# Raw Video Media Types

video/x-raw

- width, `G_TYPE_INT`: Mandatory. The width of the image in pixels.

- height, `G_TYPE_INT`: Mandatory. The height of the image in pixels

- framerate, `GST_TYPE_FRACTION`: Default 0/1. The framerate of the video, 0/1 for variable framerate

- max-framerate, `GST_TYPE_FRACTION`: Default as framerate. For variable framerates this would be the maximum expected framerate. This value is only valid when the framerate is set to "variable" (0/1)

- views, `G_TYPE_INT`: Default 1. The number of views for multiview video. Each buffer contains multiple `GstVideoMeta` buffers that describe each view. use the frame id to get access to the different views.

- interlace-mode, `G_TYPE_STRING`: Default progressive. The interlace mode (also see the interlaced video design docs). The following values are possible:

  - "progressive": all frames are progressive

  - "interleaved": 2 fields are interleaved in one video frame. Extra buffer flags describe the field order.

  - "mixed": progressive and interleaved frames, extra buffer flags describe the frame and fields.

  - "fields": 2 fields are stored in one buffer. Use the frame ID to get access to the required field. For multiview (the 'views' property > 1) the fields of view N can be found at frame ID (N * 2) and (N * 2) + 1. Each view has only half the amount of lines as noted in the height property, pads specifying the "fields" property must be prepared for this. This mode requires multiple GstVideoMeta metadata to describe the fields.

  - "alternate": one field per buffer, with buffer flags indicating whether the field is the top field (`GST_VIDEO_BUFFER_FLAG_TOP_FIELD`) or bottom field (`GST_VIDEO_BUFFER_FLAG_BOTTOM_FIELD`). Top and bottom fields are expected to alternate in this mode. Caps for this interlace mode must also carry a `format:Interlaced` caps feature (`GST_CAPS_FEATURE_FORMAT_INTERLACED`) to ensure backwards compatibility for the new mode. `width` and `height` fields in caps indicate frame dimensions not field dimensions, meaning the height of the video data inside the buffers will be half of the height in the caps. (Since: 1.16)

- chroma-site, `G_TYPE_STRING`: Default `GST_VIDEO_CHROMA_SITE_UNKNOWN`. The chroma siting of the video frames.

  - "jpeg": `GST_VIDEO_CHROMA_SITE_JPEG`
  - "mpeg2": `GST_VIDEO_CHROMA_SITE_MPEG2`
  - "dv": `GST_VIDEO_CHROMA_SITE_DV`
  - ...
  - "none": `GST_VIDEO_CHROMA_SITE_NONE`

- colorimetry, `G_TYPE_STRING`: Default `GST_VIDEO_COLORIMETRY_UNKNOWN`. The colorimetry of the video frames. Predefined colorimetry is given with the following values:

  - "bt601"
  - "bt709"
  - "smpte240m"

- pixel-aspect-ratio, `GST_TYPE_FRACTION`: Default 1/1. The pixel aspect ration of the video

- format, `G_TYPE_STRING`: Mandatory. The format of the video. See the Formats section for a list of valid format strings.

## Metadata

- `GstVideoMeta` contains the description of one video field or frame. It has stride support and support for having multiple memory regions per frame. Multiple GstVideoMeta can be added to a buffer and can be identified with a unique id. This id can be used to select fields in interlaced formats or views in multiview formats.

- `GstVideoCropMeta` contains the cropping region of the video.

## Formats

- "I420" planar 4:2:0 YUV

            Component 0: Y
              depth:           8
              pstride:         1
              default offset:  0
              default rstride: RU4 (width)
              default size:    rstride (component0) * RU2 (height)

            Component 1: U
              depth:           8
              pstride:         1
              default offset:  size (component0)
              default rstride: RU4 (RU2 (width) / 2)
              default size:    rstride (component1) * RU2 (height) / 2

            Component 2: V
              depth            8
              pstride:         1
              default offset:  offset (component1) + size (component1)
              default rstride: RU4 (RU2 (width) / 2)
              default size:    rstride (component2) * RU2 (height) / 2

            Image
              default size: size (component0) +
                            size (component1) +
                            size (component2)

- "YV12" planar 4:2:0 YUV

        Same as I420 but with U and V planes swapped

            Component 0: Y
              depth:           8
              pstride:         1
              default offset:  0
              default rstride: RU4 (width)
              default size:    rstride (component0) * RU2 (height)

            Component 1: U
              depth            8
              pstride:         1
              default offset:  offset (component2) + size (component2)
              default rstride: RU4 (RU2 (width) / 2)
              default size:    rstride (component1) * RU2 (height) / 2

            Component 2: V
              depth:           8
              pstride:         1
              default offset:  size (component0)
              default rstride: RU4 (RU2 (width) / 2)
              default size:    rstride (component2) * RU2 (height) / 2

            Image
              default size: size (component0) +
                            size (component1) +
                            size (component2)

- "YUY2" packed 4:2:2 YUV

           +--+--+--+--+ +--+--+--+--+
           |Y0|U0|Y1|V0| |Y2|U2|Y3|V2| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: Y
              depth:           8
              pstride:         2
              offset:          0

            Component 1: U
              depth:           8
              offset:          1
              pstride:         4

            Component 2: V
              depth            8
              offset:          3
              pstride:         4

            Image
              default rstride: RU4 (width * 2)
              default size:    rstride (image) * height

- "YVYU" packed 4:2:2 YUV

      Same as "YUY2" but with U and V planes swapped

           +--+--+--+--+ +--+--+--+--+
           |Y0|V0|Y1|U0| |Y2|V2|Y3|U2| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: Y
              depth:           8
              pstride:         2
              offset:          0

            Component 1: U
              depth:           8
              pstride:         4
              offset:          3

            Component 2: V
              depth            8
              pstride:         4
              offset:          1

            Image
              default rstride: RU4 (width * 2)
              default size:    rstride (image) * height

- "UYVY" packed 4:2:2 YUV

           +--+--+--+--+ +--+--+--+--+
           |U0|Y0|V0|Y1| |U2|Y2|V2|Y3| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: Y
              depth:           8
              pstride:         2
              offset:          1

            Component 1: U
              depth:           8
              pstride:         4
              offset:          0

            Component 2: V
              depth            8
              pstride:         4
              offset:          2

            Image
              default rstride: RU4 (width * 2)
              default size:    rstride (image) * height

- "AYUV" packed 4:4:4 YUV with alpha channel

           +--+--+--+--+ +--+--+--+--+
           |A0|Y0|U0|V0| |A1|Y1|U1|V1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: Y
              depth:           8
              pstride:         4
              offset:          1

            Component 1: U
              depth:           8
              pstride:         4
              offset:          2

            Component 2: V
              depth            8
              pstride:         4
              offset:          3

            Component 3: A
              depth            8
              pstride:         4
              offset:          0

            Image
              default rstride: width * 4
              default size:    rstride (image) * height

- "RGBx" sparse RGB packed into 32 bit, space last

           +--+--+--+--+ +--+--+--+--+
           |R0|G0|B0|X | |R1|G1|B1|X | ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           8
              pstride:         4
              offset:          0

            Component 1: G
              depth:           8
              pstride:         4
              offset:          1

            Component 2: B
              depth            8
              pstride:         4
              offset:          2

            Image
              default rstride: width * 4
              default size:    rstride (image) * height

- "BGRx" sparse reverse RGB packed into 32 bit, space last

           +--+--+--+--+ +--+--+--+--+
           |B0|G0|R0|X | |B1|G1|R1|X | ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           8
              pstride:         4
              offset:          2

            Component 1: G
              depth:           8
              pstride:         4
              offset:          1

            Component 2: B
              depth            8
              pstride:         4
              offset:          0

            Image
              default rstride: width * 4
              default size:    rstride (image) * height

- "xRGB" sparse RGB packed into 32 bit, space first

           +--+--+--+--+ +--+--+--+--+
           |X |R0|G0|B0| |X |R1|G1|B1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           8
              pstride:         4
              offset:          1

            Component 1: G
              depth:           8
              pstride:         4
              offset:          2

            Component 2: B
              depth            8
              pstride:         4
              offset:          3

            Image
              default rstride: width * 4
              default size:    rstride (image) * height

- "xBGR" sparse reverse RGB packed into 32 bit, space first

           +--+--+--+--+ +--+--+--+--+
           |X |B0|G0|R0| |X |B1|G1|R1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           8
              pstride:         4
              offset:          3

            Component 1: G
              depth:           8
              pstride:         4
              offset:          2

            Component 2: B
              depth            8
              pstride:         4
              offset:          1

            Image
              default rstride: width * 4
              default size:    rstride (image) * height

- "RGBA" RGB with alpha channel last

           +--+--+--+--+ +--+--+--+--+
           |R0|G0|B0|A0| |R1|G1|B1|A1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           8
              pstride:         4
              offset:          0

            Component 1: G
              depth:           8
              pstride:         4
              offset:          1

            Component 2: B
              depth            8
              pstride:         4
              offset:          2

            Component 3: A
              depth            8
              pstride:         4
              offset:          3

            Image
              default rstride: width * 4
              default size:    rstride (image) * height

- "BGRA" reverse RGB with alpha channel last

           +--+--+--+--+ +--+--+--+--+
           |B0|G0|R0|A0| |B1|G1|R1|A1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           8
              pstride:         4
              offset:          2

            Component 1: G
              depth:           8
              pstride:         4
              offset:          1

            Component 2: B
              depth            8
              pstride:         4
              offset:          0

            Component 3: A
              depth            8
              pstride:         4
              offset:          3

            Image
              default rstride: width * 4
              default size:    rstride (image) * height

- "ARGB" RGB with alpha channel first

           +--+--+--+--+ +--+--+--+--+
           |A0|R0|G0|B0| |A1|R1|G1|B1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           8
              pstride:         4
              offset:          1

            Component 1: G
              depth:           8
              pstride:         4
              offset:          2

            Component 2: B
              depth            8
              pstride:         4
              offset:          3

            Component 3: A
              depth            8
              pstride:         4
              offset:          0

            Image
              default rstride: width * 4
              default size:    rstride (image) * height

- "ABGR" reverse RGB with alpha channel first

           +--+--+--+--+ +--+--+--+--+
           |A0|R0|G0|B0| |A1|R1|G1|B1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           8
              pstride:         4
              offset:          1

            Component 1: G
              depth:           8
              pstride:         4
              offset:          2

            Component 2: B
              depth            8
              pstride:         4
              offset:          3

            Component 3: A
              depth            8
              pstride:         4
              offset:          0

            Image
              default rstride: width * 4
              default size:    rstride (image) * height

- "RGB" RGB

           +--+--+--+ +--+--+--+
           |R0|G0|B0| |R1|G1|B1| ...
           +--+--+--+ +--+--+--+

            Component 0: R
              depth:           8
              pstride:         3
              offset:          0

            Component 1: G
              depth:           8
              pstride:         3
              offset:          1

            Component 2: B
              depth            8
              pstride:         3
              offset:          2

            Image
              default rstride: RU4 (width * 3)
              default size:    rstride (image) * height

- "BGR" reverse RGB

           +--+--+--+ +--+--+--+
           |B0|G0|R0| |B1|G1|R1| ...
           +--+--+--+ +--+--+--+

            Component 0: R
              depth:           8
              pstride:         3
              offset:          2

            Component 1: G
              depth:           8
              pstride:         3
              offset:          1

            Component 2: B
              depth            8
              pstride:         3
              offset:          0

            Image
              default rstride: RU4 (width * 3)
              default size:    rstride (image) * height

- "Y41B" planar 4:1:1 YUV

            Component 0: Y
              depth:           8
              pstride:         1
              default offset:  0
              default rstride: RU4 (width)
              default size:    rstride (component0) * height

            Component 1: U
              depth            8
              pstride:         1
              default offset:  size (component0)
              default rstride: RU16 (width) / 4
              default size:    rstride (component1) * height

            Component 2: V
              depth:           8
              pstride:         1
              default offset:  offset (component1) + size (component1)
              default rstride: RU16 (width) / 4
              default size:    rstride (component2) * height

            Image
              default size: size (component0) +
                            size (component1) +
                            size (component2)

- "Y42B" planar 4:2:2 YUV

            Component 0: Y
              depth:           8
              pstride:         1
              default offset:  0
              default rstride: RU4 (width)
              default size:    rstride (component0) * height

            Component 1: U
              depth            8
              pstride:         1
              default offset:  size (component0)
              default rstride: RU8 (width) / 2
              default size:    rstride (component1) * height

            Component 2: V
              depth:           8
              pstride:         1
              default offset:  offset (component1) + size (component1)
              default rstride: RU8 (width) / 2
              default size:    rstride (component2) * height

            Image
              default size: size (component0) +
                            size (component1) +
                            size (component2)

- "Y444" planar 4:4:4 YUV

            Component 0: Y
              depth:           8
              pstride:         1
              default offset:  0
              default rstride: RU4 (width)
              default size:    rstride (component0) * height

            Component 1: U
              depth            8
              pstride:         1
              default offset:  size (component0)
              default rstride: RU4 (width)
              default size:    rstride (component1) * height

            Component 2: V
              depth:           8
              pstride:         1
              default offset:  offset (component1) + size (component1)
              default rstride: RU4 (width)
              default size:    rstride (component2) * height

            Image
              default size: size (component0) +
                            size (component1) +
                            size (component2)

- "v210" packed 4:2:2 10-bit YUV, complex format

            Component 0: Y
              depth:           10

            Component 1: U
              depth            10

            Component 2: V
              depth:           10

            Image
              default rstride: RU48 (width) * 128
              default size:    rstride (image) * height

- "v216" packed 4:2:2 16-bit YUV, Y0-U0-Y1-V1 order

           +--+--+--+--+ +--+--+--+--+
           |U0|Y0|V0|Y1| |U1|Y2|V1|Y3| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: Y
              depth:           16 LE
              pstride:         4
              offset:          2

            Component 1: U
              depth            16 LE
              pstride:         8
              offset:          0

            Component 2: V
              depth:           16 LE
              pstride:         8
              offset:          4

            Image
              default rstride: RU8 (width * 2)
              default size:    rstride (image) * height

- "NV12" planar 4:2:0 YUV with interleaved UV plane

            Component 0: Y
              depth:           8
              pstride:         1
              default offset:  0
              default rstride: RU4 (width)
              default size:    rstride (component0) * RU2 (height)

            Component 1: U
              depth            8
              pstride:         2
              default offset:  size (component0)
              default rstride: RU4 (width)

            Component 2: V
              depth:           8
              pstride:         2
              default offset:  offset (component1) + 1
              default rstride: RU4 (width)

            Image
              default size: RU4 (width) * RU2 (height) * 3 / 2

- "NV21" planar 4:2:0 YUV with interleaved VU plane

            Component 0: Y
              depth:           8
              pstride:         1
              default offset:  0
              default rstride: RU4 (width)
              default size:    rstride (component0) * RU2 (height)

            Component 1: U
              depth            8
              pstride:         2
              default offset:  offset (component1) + 1
              default rstride: RU4 (width)

            Component 2: V
              depth:           8
              pstride:         2
              default offset:  size (component0)
              default rstride: RU4 (width)

            Image
              default size: RU4 (width) * RU2 (height) * 3 / 2

- "GRAY8" 8-bit grayscale "Y800" same as "GRAY8"

            Component 0: Y
              depth:           8
              offset:          0
              pstride:         1
              default rstride: RU4 (width)
              default size:    rstride (component0) * height

            Image
              default size:    size (component0)

- "GRAY16_BE" 16-bit grayscale, most significant byte first

            Component 0: Y
              depth:           16
              offset:          0
              pstride:         2
              default rstride: RU4 (width * 2)
              default size:    rstride (component0) * height

            Image
              default size:    size (component0)

- "GRAY16_LE" 16-bit grayscale, least significant byte first
- "Y16" same as "GRAY16_LE"

            Component 0: Y
              depth:           16 LE
              offset:          0
              pstride:         2
              default rstride: RU4 (width * 2)
              default size:    rstride (component0) * height

            Image
              default size:    size (component0)

- "v308" packed 4:4:4 YUV

           +--+--+--+ +--+--+--+
           |Y0|U0|V0| |Y1|U1|V1| ...
           +--+--+--+ +--+--+--+

            Component 0: Y
              depth:           8
              pstride:         3
              offset:          0

            Component 1: U
              depth            8
              pstride:         3
              offset:          1

            Component 2: V
              depth:           8
              pstride:         3
              offset:          2

            Image
              default rstride: RU4 (width * 3)
              default size:    rstride (image) * height

- "IYU2" packed 4:4:4 YUV, U-Y-V order

           +--+--+--+ +--+--+--+
           |U0|Y0|V0| |U1|Y1|V1| ...
           +--+--+--+ +--+--+--+

            Component 0: Y
              depth:           8
              pstride:         3
              offset:          1

            Component 1: U
              depth            8
              pstride:         3
              offset:          0

            Component 2: V
              depth:           8
              pstride:         3
              offset:          2

            Image
              default rstride: RU4 (width * 3)
              default size:    rstride (image) * height

- "RGB16" RGB 5-6-5 bits per component

           +--+--+--+ +--+--+--+
           |R0|G0|B0| |R1|G1|B1| ...
           +--+--+--+ +--+--+--+

            Component 0: R
              depth:           5
              pstride:         2

            Component 1: G
              depth            6
              pstride:         2

            Component 2: B
              depth:           5
              pstride:         2

            Image
              default rstride: RU4 (width * 2)
              default size:    rstride (image) * height

- "BGR16" reverse RGB 5-6-5 bits per component

           +--+--+--+ +--+--+--+
           |B0|G0|R0| |B1|G1|R1| ...
           +--+--+--+ +--+--+--+

            Component 0: R
              depth:           5
              pstride:         2

            Component 1: G
              depth            6
              pstride:         2

            Component 2: B
              depth:           5
              pstride:         2

            Image
              default rstride: RU4 (width * 2)
              default size:    rstride (image) * height

- "RGB15" RGB 5-5-5 bits per component

           +--+--+--+ +--+--+--+
           |R0|G0|B0| |R1|G1|B1| ...
           +--+--+--+ +--+--+--+

            Component 0: R
              depth:           5
              pstride:         2

            Component 1: G
              depth            5
              pstride:         2

            Component 2: B
              depth:           5
              pstride:         2

            Image
              default rstride: RU4 (width * 2)
              default size:    rstride (image) * height

- "BGR15" reverse RGB 5-5-5 bits per component

           +--+--+--+ +--+--+--+
           |B0|G0|R0| |B1|G1|R1| ...
           +--+--+--+ +--+--+--+

            Component 0: R
              depth:           5
              pstride:         2

            Component 1: G
              depth            5
              pstride:         2

            Component 2: B
              depth:           5
              pstride:         2

            Image
              default rstride: RU4 (width * 2)
              default size:    rstride (image) * height

- "UYVP" packed 10-bit 4:2:2 YUV (U0-Y0-V0-Y1 U2-Y2-V2-Y3 U4 ...)

            Component 0: Y
              depth:           10

            Component 1: U
              depth            10

            Component 2: V
              depth:           10

            Image
              default rstride: RU4 (width * 2 * 5)
              default size:    rstride (image) * height

- "A420" planar 4:4:2:0 AYUV

            Component 0: Y
              depth:           8
              pstride:         1
              default offset:  0
              default rstride: RU4 (width)
              default size:    rstride (component0) * RU2 (height)

            Component 1: U
              depth            8
              pstride:         1
              default offset:  size (component0)
              default rstride: RU4 (RU2 (width) / 2)
              default size:    rstride (component1) * (RU2 (height) / 2)

            Component 2: V
              depth:           8
              pstride:         1
              default offset:  size (component0) + size (component1)
              default rstride: RU4 (RU2 (width) / 2)
              default size:    rstride (component2) * (RU2 (height) / 2)

            Component 3: A
              depth:           8
              pstride:         1
              default offset:  size (component0) + size (component1) +
                               size (component2)
              default rstride: RU4 (width)
              default size:    rstride (component3) * RU2 (height)

            Image
              default size:    size (component0) +
                               size (component1) +
                               size (component2) +
                               size (component3)

- "RGB8P" 8-bit paletted RGB

            Component 0: INDEX
              depth:           8
              pstride:         1
              default offset:  0
              default rstride: RU4 (width)
              default size:    rstride (component0) * height

            Component 1: PALETTE
              depth            32
              pstride:         4
              default offset:  size (component0)
              rstride:         4
              size:            256 * 4

            Image
              default size:    size (component0) + size (component1)

- "YUV9" planar 4:1:0 YUV

            Component 0: Y
              depth:           8
              pstride:         1
              default offset:  0
              default rstride: RU4 (width)
              default size:    rstride (component0) * height

            Component 1: U
              depth            8
              pstride:         1
              default offset:  size (component0)
              default rstride: RU4 (RU4 (width) / 4)
              default size:    rstride (component1) * (RU4 (height) / 4)

            Component 2: V
              depth:           8
              pstride:         1
              default offset:  offset (component1) + size (component1)
              default rstride: RU4 (RU4 (width) / 4)
              default size:    rstride (component2) * (RU4 (height) / 4)

            Image
              default size: size (component0) +
                            size (component1) +
                            size (component2)

- "YVU9" planar 4:1:0 YUV (like YUV9 but UV planes swapped)

            Component 0: Y
              depth:           8
              pstride:         1
              default offset:  0
              default rstride: RU4 (width)
              default size:    rstride (component0) * height

            Component 1: U
              depth            8
              pstride:         1
              default offset:  offset (component2) + size (component2)
              default rstride: RU4 (RU4 (width) / 4)
              default size:    rstride (component1) * (RU4 (height) / 4)

            Component 2: V
              depth:           8
              pstride:         1
              default offset:  size (component0)
              default rstride: RU4 (RU4 (width) / 4)
              default size:    rstride (component2) * (RU4 (height) / 4)

            Image
              default size: size (component0) +
                            size (component1) +
                            size (component2)

- "IYU1" packed 4:1:1 YUV (Cb-Y0-Y1-Cr-Y2-Y3 ...)

           +--+--+--+ +--+--+--+
           |B0|G0|R0| |B1|G1|R1| ...
           +--+--+--+ +--+--+--+

            Component 0: Y
              depth:           8
              offset:          1
              pstride:         2

            Component 1: U
              depth            5
              offset:          0
              pstride:         2

            Component 2: V
              depth:           5
              offset:          4
              pstride:         2

            Image
              default rstride: RU4 (RU4 (width) + RU4 (width) / 2)
              default size:    rstride (image) * height

- "ARGB64" RGB with alpha channel first, 16 bits per channel in native endianness

           +--+--+--+--+ +--+--+--+--+
           |A0|R0|G0|B0| |A1|R1|G1|B1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           16
              pstride:         8
              offset:          2

            Component 1: G
              depth            16
              pstride:         8
              offset:          4

            Component 2: B
              depth:           16
              pstride:         8
              offset:          6

            Component 3: A
              depth:           16
              pstride:         8
              offset:          0

            Image
              default rstride: width * 8
              default size:    rstride (image) * height

- "AYUV64" packed 4:4:4 YUV with alpha channel, 16 bits per channel (A0-Y0-U0-V0 ...) in native endianness

           +--+--+--+--+ +--+--+--+--+
           |A0|Y0|U0|V0| |A1|Y1|U1|V1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: Y
              depth:           16
              pstride:         8
              offset:          2

            Component 1: U
              depth            16
              pstride:         8
              offset:          4

            Component 2: V
              depth:           16
              pstride:         8
              offset:          6

            Component 3: A
              depth:           16
              pstride:         8
              offset:          0

            Image
              default rstride: width * 8
              default size:    rstride (image) * height

- "r210" packed 4:4:4 RGB, 10 bits per channel

           +--+--+--+ +--+--+--+
           |R0|G0|B0| |R1|G1|B1| ...
           +--+--+--+ +--+--+--+

            Component 0: R
              depth:           10
              pstride:         4

            Component 1: G
              depth            10
              pstride:         4

            Component 2: B
              depth:           10
              pstride:         4

            Image
              default rstride: width * 4
              default size:    rstride (image) * height

- "I420_10LE" planar 4:2:0 YUV, 10 bits per channel LE

            Component 0: Y
              depth:           10 LE
              pstride:         2
              default offset:  0
              default rstride: RU4 (width * 2)
              default size:    rstride (component0) * RU2 (height)

            Component 1: U
              depth:           10 LE
              pstride:         2
              default offset:  size (component0)
              default rstride: RU4 (width)
              default size:    rstride (component1) * RU2 (height) / 2

            Component 2: V
              depth            10 LE
              pstride:         2
              default offset:  offset (component1) + size (component1)
              default rstride: RU4 (width)
              default size:    rstride (component2) * RU2 (height) / 2

            Image
              default size: size (component0) +
                            size (component1) +
                            size (component2)

- "I420_10BE" planar 4:2:0 YUV, 10 bits per channel BE

            Component 0: Y
              depth:           10 BE
              pstride:         2
              default offset:  0
              default rstride: RU4 (width * 2)
              default size:    rstride (component0) * RU2 (height)

            Component 1: U
              depth:           10 BE
              pstride:         2
              default offset:  size (component0)
              default rstride: RU4 (width)
              default size:    rstride (component1) * RU2 (height) / 2

            Component 2: V
              depth            10 BE
              pstride:         2
              default offset:  offset (component1) + size (component1)
              default rstride: RU4 (width)
              default size:    rstride (component2) * RU2 (height) / 2

            Image
              default size: size (component0) +
                            size (component1) +
                            size (component2)

- "I422_10LE" planar 4:2:2 YUV, 10 bits per channel LE

            Component 0: Y
              depth:           10 LE
              pstride:         2
              default offset:  0
              default rstride: RU4 (width * 2)
              default size:    rstride (component0) * RU2 (height)

            Component 1: U
              depth:           10 LE
              pstride:         2
              default offset:  size (component0)
              default rstride: RU4 (width)
              default size:    rstride (component1) * RU2 (height)

            Component 2: V
              depth            10 LE
              pstride:         2
              default offset:  offset (component1) + size (component1)
              default rstride: RU4 (width)
              default size:    rstride (component2) * RU2 (height)

            Image
              default size: size (component0) +
                            size (component1) +
                            size (component2)

- "I422_10BE" planar 4:2:2 YUV, 10 bits per channel BE

            Component 0: Y
              depth:           10 BE
              pstride:         2
              default offset:  0
              default rstride: RU4 (width * 2)
              default size:    rstride (component0) * RU2 (height)

            Component 1: U
              depth:           10 BE
              pstride:         2
              default offset:  size (component0)
              default rstride: RU4 (width)
              default size:    rstride (component1) * RU2 (height)

            Component 2: V
              depth            10 BE
              pstride:         2
              default offset:  offset (component1) + size (component1)
              default rstride: RU4 (width)
              default size:    rstride (component2) * RU2 (height)

            Image
              default size: size (component0) +
                            size (component1) +
                            size (component2)

- "Y444_10BE" planar 4:4:4 YUV, 10 bits per channel

- "Y444_10LE" planar 4:4:4 YUV, 10 bits per channel

- "GBR" planar 4:4:4 RGB, 8 bits per channel

- "GBR_10BE" planar 4:4:4 RGB, 10 bits per channel

- "GBR_10LE" planar 4:4:4 RGB, 10 bits per channel

- "NV16" planar 4:2:2 YUV with interleaved UV plane

- "NV61" planar 4:2:2 YUV with interleaved VU plane

- "NV24" planar 4:4:4 YUV with interleaved UV plane

- "NV12_64Z32" planar 4:2:0 YUV with interleaved UV plane in 64x32 tiles zigzag

            Component 0: Y
              depth:           8
              pstride:         1
              default offset:  0
              default rstride: RU128 (width)
              default size:    rstride (component0) * RU32 (height)

            Component 1: U
              depth            8
              pstride:         2
              default offset:  size (component0)
              default rstride: (y_tiles << 16) | x_tiles
              default x_tiles: RU128 (width) >> tile_width
              default y_tiles: RU32 (height) >> tile_height

            Component 2: V
              depth:           8
              pstride:         2
              default offset:  offset (component1) + 1
              default rstride: (y_tiles << 16) | x_tiles
              default x_tiles: RU128 (width) >> tile_width
              default y_tiles: RU64 (height) >> (tile_height + 1)

            Image
              default size: RU128 (width) * (RU32 (height) + RU64 (height) / 2)
              tile mode:    ZFLIPZ_2X2
              tile width:   6
              tile height:  5

- "P012_LE" planar 4:2:0 YUV with interleaved UV plane, 2 bytes per channel where color data is stored in MSB 12 bits, LE

            Component 0: Y
              depth:           12 LE
              pstride:         2
              default offset:  0
              default rstride: RU4 (width * 2)
              default size:    rstride (component0) * RU2 (height)

            Component 1: U
              depth:           12 LE
              pstride:         4
              default offset:  size (component0)
              default rstride: RU4 (width * 2)

            Component 2: V
              depth            12 LE
              pstride:         4
              default offset:  offset (component1) + 2
              default rstride: RU4 (width * 2)

            Image
              default size: RU4 (width * 2) * RU2 (height) * 3 / 2

- "P012_BE" planar 4:2:0 YUV with interleaved UV plane, 2 bytes per channel where color data is stored in MSB 12 bits, BE

            Component 0: Y
              depth:           12 BE
              pstride:         2
              default offset:  0
              default rstride: RU4 (width * 2)
              default size:    rstride (component0) * RU2 (height)

            Component 1: U
              depth:           12 BE
              pstride:         4
              default offset:  size (component0)
              default rstride: RU4 (width * 2)

            Component 2: V
              depth            12 BE
              pstride:         4
              default offset:  offset (component1) + 2
              default rstride: RU4 (width * 2)

            Image
              default size: RU4 (width * 2) * RU2 (height) * 3 / 2

- "Y212_LE" Packed 4:2:2 YUV, 2 bytes per channel where color value is stored in MSB 12 bits (Y-U-Y-V), LE

            Component 0: Y
              depth:           12 LE
              pstride:         4
              default offset:  0

            Component 1: U
              depth:           12 LE
              pstride:         8
              offset:          2

            Component 2: V
              depth            12 LE
              pstride:         8
              offset:          6
            Image
              default rstride: RU8 (width * 4)
              default size:    rstride (image) * height

- "Y212_BE" Packed 4:2:2 YUV, 2 bytes per channel where color value is stored in MSB 12 bits (Y-U-Y-V), BE

            Component 0: Y
              depth:           12 BE
              pstride:         4
              default offset:  0

            Component 1: U
              depth:           12 BE
              pstride:         8
              offset:          2

            Component 2: V
              depth            12 BE
              pstride:         8
              offset:          6
            Image
              default rstride: RU8 (width * 4)
              default size:    rstride (image) * height

- "Y412_LE" Packed 4:4:4:4 AYUV, 2 bytes per channel where color value is stored in MSB 12 bits (U-Y-V-A), LE

            Component 0: Y
              depth:           12 LE
              pstride:         8
              default offset:  2

            Component 1: U
              depth:           12 LE
              pstride:         8
              offset:          0

            Component 2: V
              depth            12 LE
              pstride:         8
              offset:          4

            Component 2: A
              depth            12 LE
              pstride:         8
              offset:          6

            Image
              default rstride: width * 8
              default size:    rstride (image) * height

- "Y412_BE" Packed 4:4:4:4 AYUV, 2 bytes per channel where color value is stored in MSB 12 bits (U-Y-V-A), BE

            Component 0: Y
              depth:           12 BE
              pstride:         8
              default offset:  2

            Component 1: U
              depth:           12 BE
              pstride:         8
              offset:          0

            Component 2: V
              depth            12 BE
              pstride:         8
              offset:          4

            Component 2: A
              depth            12 BE
              pstride:         8
              offset:          6

            Image
              default rstride: width * 8
              default size:    rstride (image) * height

- "RGBP" planar 4:4:4 RGB, R-G-B order, 8 bits per channel

- "BGRP" planar 4:4:4 RGB, B-G-R order, 8 bits per channel

- "RGBA64_LE" RGB with alpha channel last, 16 bits per channel, LE

           +--+--+--+--+ +--+--+--+--+
           |R0|G0|B0|A0| |R1|G1|B1|A1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           16 LE
              pstride:         8
              offset:          0

            Component 1: G
              depth            16 LE
              pstride:         8
              offset:          2

            Component 2: B
              depth:           16 LE
              pstride:         8
              offset:          4

            Component 3: A
              depth:           16 LE
              pstride:         8
              offset:          6

            Image
              default rstride: width * 8
              default size:    rstride (image) * height

- "RGBA64_BE" RGB with alpha channel last, 16 bits per channel, BE

           +--+--+--+--+ +--+--+--+--+
           |R0|G0|B0|A0| |R1|G1|B1|A1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           16 BE
              pstride:         8
              offset:          0

            Component 1: G
              depth            16 BE
              pstride:         8
              offset:          2

            Component 2: B
              depth:           16 BE
              pstride:         8
              offset:          4

            Component 3: A
              depth:           16 BE
              pstride:         8
              offset:          6

            Image
              default rstride: width * 8
              default size:    rstride (image) * height

- "BGRA64_LE" reverse RGB with alpha channel last, 16 bits per channel, LE

           +--+--+--+--+ +--+--+--+--+
           |B0|G0|R0|A0| |B1|G1|R1|A1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           16 LE
              pstride:         8
              offset:          4

            Component 1: G
              depth            16 LE
              pstride:         8
              offset:          2

            Component 2: B
              depth:           16 LE
              pstride:         8
              offset:          0

            Component 3: A
              depth:           16 LE
              pstride:         8
              offset:          6

            Image
              default rstride: width * 8
              default size:    rstride (image) * height

- "BGRA64_BE" reverse RGB with alpha channel last, 16 bits per channel, BE

           +--+--+--+--+ +--+--+--+--+
           |B0|G0|R0|A0| |B1|G1|R1|A1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           16 BE
              pstride:         8
              offset:          4

            Component 1: G
              depth            16 BE
              pstride:         8
              offset:          2

            Component 2: B
              depth:           16 BE
              pstride:         8
              offset:          0

            Component 3: A
              depth:           16 BE
              pstride:         8
              offset:          6

            Image
              default rstride: width * 8
              default size:    rstride (image) * height

- "ARGB64_LE" RGB with alpha channel first, 16 bits per channel, LE

           +--+--+--+--+ +--+--+--+--+
           |A0|R0|G0|B0| |A1|R1|G1|B1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           16 LE
              pstride:         8
              offset:          2

            Component 1: G
              depth            16 LE
              pstride:         8
              offset:          4

            Component 2: B
              depth:           16 LE
              pstride:         8
              offset:          6

            Component 3: A
              depth:           16 LE
              pstride:         8
              offset:          0

            Image
              default rstride: width * 8
              default size:    rstride (image) * height

- "ARGB64_BE" RGB with alpha channel first, 16 bits per channel, BE

           +--+--+--+--+ +--+--+--+--+
           |A0|R0|G0|B0| |A1|R1|G1|B1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           16 BE
              pstride:         8
              offset:          2

            Component 1: G
              depth            16 BE
              pstride:         8
              offset:          4

            Component 2: B
              depth:           16 BE
              pstride:         8
              offset:          6

            Component 3: A
              depth:           16 BE
              pstride:         8
              offset:          0

            Image
              default rstride: width * 8
              default size:    rstride (image) * height

- "ABGR64_LE" reverse RGB with alpha channel first, 16 bits per channel, LE

           +--+--+--+--+ +--+--+--+--+
           |A0|B0|G0|R0| |A1|B1|G1|R1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           16 LE
              pstride:         8
              offset:          6

            Component 1: G
              depth            16 LE
              pstride:         8
              offset:          4

            Component 2: B
              depth:           16 LE
              pstride:         8
              offset:          2

            Component 3: A
              depth:           16 LE
              pstride:         8
              offset:          0

            Image
              default rstride: width * 8
              default size:    rstride (image) * height

- "ABGR64_BE" reverse RGB with alpha channel first, 16 bits per channel, BE

           +--+--+--+--+ +--+--+--+--+
           |A0|B0|G0|R0| |A1|B1|G1|R1| ...
           +--+--+--+--+ +--+--+--+--+

            Component 0: R
              depth:           16 BE
              pstride:         8
              offset:          6

            Component 1: G
              depth            16 BE
              pstride:         8
              offset:          4

            Component 2: B
              depth:           16 BE
              pstride:         8
              offset:          2

            Component 3: A
              depth:           16 BE
              pstride:         8
              offset:          0

            Image
              default rstride: width * 8
              default size:    rstride (image) * height

The results of the search are