# Advanced GStreamer concepts

With the basics you learned in the previous part you should be able to create a simple application, but GStreamer provides far more than just the mere basic for multimedia playback. In this part we will cover more advanced GStreamer features as well as some of its low-level internals.

Some chapters of this part serve mostly as an explanation of how GStreamer internally works; like the ones covering scheduling, autoplugging and synchronization. This knowledge is generally not required for actual application development. Other chapters, however, discuss more advanced ways of pipeline-application interaction that can be very useful for certain applications. These include the chapters on metadata, querying and events, interfaces, dynamic parameters and pipeline data manipulation.

Subpages:

Position tracking and seeking

Metadata

Interfaces

Clocks and synchronization in GStreamer

Buffering

Dynamic Controllable Parameters

Threads

Autoplugging

Pipeline manipulation

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