SocketSelector.h
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1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
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9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
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19 // and must not be misrepresented as being the original software.
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21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_SOCKETSELECTOR_H
26 #define SFML_SOCKETSELECTOR_H
27 
29 // Headers
31 #include <SFML/Network/Export.h>
32 #include <SFML/Network/Types.h>
33 #include <SFML/System/Time.h>
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141 #endif // SFML_SOCKETSELECTOR_H
CSFML_NETWORK_API void sfSocketSelector_removeUdpSocket(sfSocketSelector *selector, sfUdpSocket *socket)
CSFML_NETWORK_API void sfSocketSelector_destroy(sfSocketSelector *selector)
Destroy a socket selector.
CSFML_NETWORK_API void sfSocketSelector_addUdpSocket(sfSocketSelector *selector, sfUdpSocket *socket)
CSFML_NETWORK_API void sfSocketSelector_removeTcpListener(sfSocketSelector *selector, sfTcpListener *socket)
Remove a socket from a socket selector.
#define CSFML_NETWORK_API
CSFML_NETWORK_API sfBool sfSocketSelector_isTcpSocketReady(const sfSocketSelector *selector, sfTcpSocket *socket)
CSFML_NETWORK_API void sfSocketSelector_removeTcpSocket(sfSocketSelector *selector, sfTcpSocket *socket)
CSFML_NETWORK_API void sfSocketSelector_clear(sfSocketSelector *selector)
Remove all the sockets stored in a selector.
struct sfUdpSocket sfUdpSocket
Definition: Network/Types.h:40
CSFML_NETWORK_API void sfSocketSelector_addTcpListener(sfSocketSelector *selector, sfTcpListener *socket)
Add a new socket to a socket selector.
int sfBool
Definition: Config.h:106
CSFML_NETWORK_API sfBool sfSocketSelector_wait(sfSocketSelector *selector, sfTime timeout)
Wait until one or more sockets are ready to receive.
Represents a time value.
Definition: Time.h:38
CSFML_NETWORK_API void sfSocketSelector_addTcpSocket(sfSocketSelector *selector, sfTcpSocket *socket)
struct sfSocketSelector sfSocketSelector
Definition: Network/Types.h:37
CSFML_NETWORK_API sfBool sfSocketSelector_isUdpSocketReady(const sfSocketSelector *selector, sfUdpSocket *socket)
struct sfTcpListener sfTcpListener
Definition: Network/Types.h:38
struct sfTcpSocket sfTcpSocket
Definition: Network/Types.h:39
CSFML_NETWORK_API sfSocketSelector * sfSocketSelector_copy(const sfSocketSelector *selector)
Create a new socket selector by copying an existing one.
CSFML_NETWORK_API sfSocketSelector * sfSocketSelector_create(void)
Create a new selector.
CSFML_NETWORK_API sfBool sfSocketSelector_isTcpListenerReady(const sfSocketSelector *selector, sfTcpListener *socket)
Test a socket to know if it is ready to receive data.