virtual void RedisplayInputLine(const string &inputline, size_t cursorPosition)
Does nothing, for the dummy UI.
virtual void Shutdown()
Shuts down the UI.
virtual void ShowCommandMessage(const string &command)
Does nothing, for the dummy UI.
virtual int MainLoop()
Runs the main loop. Ignored by the NullUI.
NullUI(GXemul *gxemul)
Constructs a NullUI.
virtual void InputLineDone()
Executed by the CommandInterpreter when a line has been completed (with a newline).
virtual void ShowDebugMessage(const string &msg)
Does nothing, for the dummy UI.
A Component is a node in the configuration tree that makes up an emulation setup. ...
virtual void Initialize()
Does nothing, for the dummy UI.
virtual void UpdateUI()
Does nothing, for the dummy UI.
Base class for a User Interface.
virtual void FatalError(const string &msg)
Does nothing, for the dummy UI.
virtual void ShowStartupBanner()
Does nothing, for the dummy UI.